Monster Super Leagues Wood Dimensional Rift
Last Updated 11th July 2021
Monster Super League Wood Dimensional Rift is one of the 5 new Dimensional Rift dungeons that was released in early 2021.
From personal experience, Wood Dimensional Rift is the easiest Dimensional Rift is the easiest of all 5 elements. While being the easiest it’s rewards are the exact same as the others. Wood Dimensional Rift only appears on Wednesday. Wood Element is a Tank based Dungeon, while also the only one that is completely sappable.
In Dimensional Rift, you will be facing a total of 4 rounds with a Mini Boss on Round 2 and the final Boss at Round 4.
The main issues a lot of people face is the trash rounds hit way to hard and Astromons do not use Active during the mini boss round when the two trash beside it is dead.
However, with this guide, you shall not worry at all even if your Astromons are just passively poking them to death!
As mentioned prior, Wood Dimensional Rift is also the only Boss who is completely sappable without any resistance while Fire Dimensional Rift is also sappable but it’s damage is greatly reduced from Greater Sap Resistance Skill.
This is why, in this Wood Dimensional Rift guide, we will bring along a Sapper such as Fire Persephone or a Fire Loki making this dungeon a piece of cake.
First off, these are the four Astromons I picked for my team, you are able to subsite them as you like but the main composition should be similar or equivalent
Fayie’s Gem Build for his Team is the following
I promised you that my golem guides would be as closely related to each other, this will stay true with my Dimensional Rift Guides. In fact besides Wood and Water Dimensional Rift, the other 3 teams are 100% the same that can be ran on auto-play. There is absolutely no need to go find another Astromon unless you are Min-Maxing times. Granted saving a few seconds each auto adds up eventually, but as a casual player such as myself and majority of you out there it’s just not a viable option.
With the only “New” Astromon in this list being Wood Hana, the others were used commonly throughout Golem B11 to Golem B15.
I split the team into four main groups, Wave DPS, Boss Sap, SP regen and heals.
- Draka falls under Wave DPS and SP regen
- Fire Persephone falls under Boss Sap
- Dark Hana falls under SP regen and heals
- Wood Hana falls under Sub heals
Idea behind the team composition is that Draka clears the waves as soon as possible, where she will shine the most during Actives on both wave mobs and Boss. That’s where Dark Hana comes into play, with Hana’s active being Zeal and Draka already having insane SP Regens rates from her passive and Siphon Gem Set, she will have Active constantly up. Wood Hana main goal is to keep the Attack Down on both the Mini-Boss and Boss while using Def Up to mitigate damage. Lastly, Fire Persphone is the main DPS for the final boss, with her double sapping skill set, she has no issues burning the boss down in a few turns. Once you have build it similar to mine or better. As for my team, due to me having quite a few flat gems that I haven’t replaced yet, and only 1 Hana being Super Ascended along with non-upgraded trinkets, there still quite lots of room for improvement.
I never mentioned Trinkets in my Golems Guides besides Golem B15, simply due to the fact that it isn’t really needed. Dimensional Rift is similar to MSL Golem B15. Well they ain’t completely needed, it is still best to have some decent trinkets inside. For example, my Wood Hana has a mixture of non-upgraded variants and 1 +10 4* variant, my Fire Persephone and Dark Hana has a few mix of 4* & 5* Variants between +0 and +15. While my Fire Draka has a mixture of 5* & 6* Variants at +15 due to being my main Astromons for content.
Below, I have a video that that utilizes the Astromons mentioned above to demonstrate it’s effectiveness and speed.